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Rigs

Male Biped Rig Demonstration
Demonstration of a rig I made on a Male Biped, functional with an FK IK switch and more properties specified in the video
Model provided by Ahmed Elmatarawi 2023
Music:
"Gonna Start v2" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Model provided by Ahmed Elmatarawi 2023
Music:
"Gonna Start v2" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/

Bipedal Robot Rig
FK IK Switch Setup for legs
Pole Vector and Direct Connection Applied for Knee Twist
Proper Joint Orientation to Avoid IK Twitch
All Unwanted Attributes are locked and hidden
Model Provided by Ahmed Elmatarawi 2023
Pole Vector and Direct Connection Applied for Knee Twist
Proper Joint Orientation to Avoid IK Twitch
All Unwanted Attributes are locked and hidden
Model Provided by Ahmed Elmatarawi 2023

Torso Rig
Torso IK Spline Setup
Cluster Applied to Control the IK Spline Curve
Stretchy Spine Built
Showcasing Proper Paint Weights
Model Provided by Ahmed Elmatarawi 2023
Cluster Applied to Control the IK Spline Curve
Stretchy Spine Built
Showcasing Proper Paint Weights
Model Provided by Ahmed Elmatarawi 2023
TOOLS

Procedural Braid Tool
Draw a curve and 3 curves in a braid pattern will follow and you can connect to a hair gen node with roots rayed to surface of scalp. Controls for braid frequency, amplitude (side and forward), root to tip control, etc.
Achieved using Houdini and VEX
Achieved using Houdini and VEX

Procedural Ginger Bread House
Procedural Ginger Bread house. Top level controls for all aspects, procedural snow using VDBs.
Created using Houdini and VEX
Created using Houdini and VEX

Procedural Braid Tool
Draw a curve and 3 curves in a braid pattern will follow and you can connect to a hair gen node with roots rayed to surface of scalp. Controls for braid frequency, amplitude (side and forward), root to tip control, etc.
Achieved using Houdini and VEX
Achieved using Houdini and VEX

Procedural Ginger Bread House
Procedural Ginger Bread house. Top level controls for all aspects, procedural snow using VDBs.
Created using Houdini and VEX
Created using Houdini and VEX

Procedural Braid Tool
Draw a curve and 3 curves in a braid pattern will follow and you can connect to a hair gen node with roots rayed to surface of scalp. Controls for braid frequency, amplitude (side and forward), root to tip control, etc.
Achieved using Houdini and VEX
Achieved using Houdini and VEX

Procedural Ginger Bread House
Procedural Ginger Bread house. Top level controls for all aspects, procedural snow using VDBs.
Created using Houdini and VEX
Created using Houdini and VEX

Procedural Braid Tool
Draw a curve and 3 curves in a braid pattern will follow and you can connect to a hair gen node with roots rayed to surface of scalp. Controls for braid frequency, amplitude (side and forward), root to tip control, etc.
Achieved using Houdini and VEX
Achieved using Houdini and VEX

Procedural Ginger Bread House
Procedural Ginger Bread house. Top level controls for all aspects, procedural snow using VDBs.
Created using Houdini and VEX
Created using Houdini and VEX

Procedural Braid Tool
Draw a curve and 3 curves in a braid pattern will follow and you can connect to a hair gen node with roots rayed to surface of scalp. Controls for braid frequency, amplitude (side and forward), root to tip control, etc.
Achieved using Houdini and VEX
Achieved using Houdini and VEX

Procedural Ginger Bread House
Procedural Ginger Bread house. Top level controls for all aspects, procedural snow using VDBs.
Created using Houdini and VEX
Created using Houdini and VEX

Procedural Braid Tool
Draw a curve and 3 curves in a braid pattern will follow and you can connect to a hair gen node with roots rayed to surface of scalp. Controls for braid frequency, amplitude (side and forward), root to tip control, etc.
Achieved using Houdini and VEX
Achieved using Houdini and VEX

Procedural Ginger Bread House
Procedural Ginger Bread house. Top level controls for all aspects, procedural snow using VDBs.
Created using Houdini and VEX
Created using Houdini and VEX

Procedural Braid Tool
Draw a curve and 3 curves in a braid pattern will follow and you can connect to a hair gen node with roots rayed to surface of scalp. Controls for braid frequency, amplitude (side and forward), root to tip control, etc.
Achieved using Houdini and VEX
Achieved using Houdini and VEX

Procedural Ginger Bread House
Procedural Ginger Bread house. Top level controls for all aspects, procedural snow using VDBs.
Created using Houdini and VEX
Created using Houdini and VEX

Procedural Braid Tool
Draw a curve and 3 curves in a braid pattern will follow and you can connect to a hair gen node with roots rayed to surface of scalp. Controls for braid frequency, amplitude (side and forward), root to tip control, etc.
Achieved using Houdini and VEX
Achieved using Houdini and VEX

Procedural Ginger Bread House
Procedural Ginger Bread house. Top level controls for all aspects, procedural snow using VDBs.
Created using Houdini and VEX
Created using Houdini and VEX

Procedural Braid Tool
Draw a curve and 3 curves in a braid pattern will follow and you can connect to a hair gen node with roots rayed to surface of scalp. Controls for braid frequency, amplitude (side and forward), root to tip control, etc.
Achieved using Houdini and VEX
Achieved using Houdini and VEX

Procedural Ginger Bread House
Procedural Ginger Bread house. Top level controls for all aspects, procedural snow using VDBs.
Created using Houdini and VEX
Created using Houdini and VEX

Procedural Braid Tool
Draw a curve and 3 curves in a braid pattern will follow and you can connect to a hair gen node with roots rayed to surface of scalp. Controls for braid frequency, amplitude (side and forward), root to tip control, etc.
Achieved using Houdini and VEX
Achieved using Houdini and VEX

Procedural Ginger Bread House
Procedural Ginger Bread house. Top level controls for all aspects, procedural snow using VDBs.
Created using Houdini and VEX
Created using Houdini and VEX

Procedural Braid Tool
Draw a curve and 3 curves in a braid pattern will follow and you can connect to a hair gen node with roots rayed to surface of scalp. Controls for braid frequency, amplitude (side and forward), root to tip control, etc.
Achieved using Houdini and VEX
Achieved using Houdini and VEX

Procedural Ginger Bread House
Procedural Ginger Bread house. Top level controls for all aspects, procedural snow using VDBs.
Created using Houdini and VEX
Created using Houdini and VEX

Procedural Braid Tool
Draw a curve and 3 curves in a braid pattern will follow and you can connect to a hair gen node with roots rayed to surface of scalp. Controls for braid frequency, amplitude (side and forward), root to tip control, etc.
Achieved using Houdini and VEX
Achieved using Houdini and VEX

Procedural Ginger Bread House
Procedural Ginger Bread house. Top level controls for all aspects, procedural snow using VDBs.
Created using Houdini and VEX
Created using Houdini and VEX

Procedural Braid Tool
Draw a curve and 3 curves in a braid pattern will follow and you can connect to a hair gen node with roots rayed to surface of scalp. Controls for braid frequency, amplitude (side and forward), root to tip control, etc.
Achieved using Houdini and VEX
Achieved using Houdini and VEX

Procedural Ginger Bread House
Procedural Ginger Bread house. Top level controls for all aspects, procedural snow using VDBs.
Created using Houdini and VEX
Created using Houdini and VEX

Procedural Braid Tool
Draw a curve and 3 curves in a braid pattern will follow and you can connect to a hair gen node with roots rayed to surface of scalp. Controls for braid frequency, amplitude (side and forward), root to tip control, etc.
Achieved using Houdini and VEX
Achieved using Houdini and VEX

Procedural Ginger Bread House
Procedural Ginger Bread house. Top level controls for all aspects, procedural snow using VDBs.
Created using Houdini and VEX
Created using Houdini and VEX

Procedural Braid Tool
Draw a curve and 3 curves in a braid pattern will follow and you can connect to a hair gen node with roots rayed to surface of scalp. Controls for braid frequency, amplitude (side and forward), root to tip control, etc.
Achieved using Houdini and VEX
Achieved using Houdini and VEX

Procedural Ginger Bread House
Procedural Ginger Bread house. Top level controls for all aspects, procedural snow using VDBs.
Created using Houdini and VEX
Created using Houdini and VEX
Scripts

Floating City Script Demonstration
Based on houses in Haiti displaying the hypothetical, "What if we floated instead of fell", referencing the 2010 earthquake. I took inspiration from the colorful houses on the hills of Petionville now rendered in white to symbolize the lost souls.
Using Python in Maya I made a realignment script and a window that will apply the script





Scripts insipiration from:
https://www.youtube.com/watch?v=n4i4F2fmK2M&ab_channel=MathewR
https://www.youtube.com/watch?v=FYQLHMb4QtU&list=PLNQqemRQ-0C4pxxjNojqs-P68sT3grKk1&index=5&ab_channel=TropicalTrevor
Images:
Abassi, Logan. “Housing in Port-au-Prince, Haiti after the earthquake in 2010.” United Nations Development Programme, 2010, https://www.openglobalrights.org/Land-grabs-Haiti-mining-threat-extractives-industry/. Jan 14, 2024
“Housing Poverty in Haiti. Habitat for Humanity International, 2017. https://www.habitatforhumanity.org.uk/country/haiti/Jan 14, 2024
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